Dungeon Run brought me back to ‘Hearthstone’ for the first time in months
After years of diligently playing Hearthstone each and every day to collect my daily rewards, I began to slip over the summer. As much fun as I’d had with the digital CCG over the years, I was finally beginning to feel burnt out. It wasn’t anything that the game was doing wrong (although my complaints from 2015 are still valid today) — it was just time for me to move on. So my playing time gradually tapered off until I stop logging in altogether.
Then the Kobolds & Catacombs expansion launched this week with 135 new cards. But it wasn’t new cards that lured me back. In fact, I had less than 300 gold to my name, so I could only buy two packs anyway. The reason that I spent a few hours playing Hearthstone last night for the first time in months was Dungeon Run.