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WebVR is now ‘WebXR Device API’, supports augmented reality
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WebVR is now ‘WebXR Device API’, supports augmented reality

The first version of WebVR was announced in early 2016, with both Firefox and Chrome being early supporters. The idea was to bring virtual reality content to the web, with support for all headsets, from Google Cardboard to the high-end Oculus Rift and HTC Vive. The standard continued to evolve for about a year, and Google loved to show if off. But in September of last year in an AMA, the Chrome team said the WebVR API was being reworked to, “support a wider variety of devices.”

W3C, the organization that sets standards for the web, announced in December that the in-development WebVR 2.0 API was being renamed to ‘WebXR.’ The key change with WebXR is support for both augmented and virtual reality technology. Read More

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